96 Episodes

  1. Retreat Forward

    Published: 10/4/2018
  2. Making Things in Hard Times

    Published: 8/17/2018
  3. Social Dynamics at the Table

    Published: 7/13/2018
  4. You Can Kill a King, but You Can't Make a Marinara

    Published: 6/18/2018
  5. Romancing the Wall

    Published: 5/18/2018
  6. The Worst Ideas We've Had so Far

    Published: 4/23/2018
  7. Deadline Motivated

    Published: 3/23/2018
  8. Mosslickers

    Published: 3/4/2018
  9. The Symbol Reader

    Published: 2/16/2018
  10. Collaboration

    Published: 1/25/2018
  11. The First Playtest

    Published: 12/28/2017
  12. Preparing the Playtest

    Published: 12/16/2017
  13. Plumb Bobs

    Published: 11/29/2017
  14. Worldbuilding

    Published: 11/14/2017
  15. Metaplot

    Published: 10/31/2017
  16. Welcome To Questlandia!

    Published: 10/17/2017

5 / 5

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.