Design Doc
A podcast by Hannah Shaffer and Evan Rowland - Wednesdays
96 Episodes
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Everything Old Is New Again
Published: 2/2/2021 -
Scopeful Optimism
Published: 1/12/2021 -
Designing a Game Design Workday
Published: 9/28/2020 -
The Games You Want to Make, The Life You Want to Live
Published: 7/31/2020 -
Burnout
Published: 5/7/2020 -
The Ski Bike
Published: 3/31/2020 -
Breaking up with Character Creation
Published: 12/17/2019 -
When to Add Ghosts to Your Game
Published: 10/22/2019 -
When No One Is the GM, Everyone Is
Published: 8/23/2019 -
The UltraLux Bait-and-Switch
Published: 7/24/2019 -
Your Kickstarter Questions (Mostly) Answered
Published: 6/18/2019 -
Okay, Let's Redesign Noirlandia
Published: 5/21/2019 -
We Still Don't Know Who the Junk Poets Are
Published: 4/16/2019 -
Finding the Game's Emotional Core
Published: 3/13/2019 -
Playtesting Progress Part 2: The Spinning Mountain
Published: 2/21/2019 -
Playtesting Progress Part 1: Knotty Business
Published: 1/31/2019 -
Make-Believe History
Published: 1/11/2019 -
Whoops, It's a Dystopia
Published: 12/12/2018 -
It's Trans Awareness Week (Mini Bonus Ep)
Published: 11/19/2018 -
Games Are Political
Published: 11/6/2018
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.